New website, new work

First post on the new site (or the old one for that matter!)

I've been working on a small room workspace scene (computer, TV, speakers etc) with the intention of putting a lot of the focus on improving my texturing and creating better, more realistic shaders - both things that could have better in previous projects. A few of the main assets have already been modelled, so I've decided to just get stuck into the texturing and shading for those before going back and modelling some of the smaller assets.

These are some of the models that I've created so far...

 
 

The scene will essentially be a recreation of my own "workspace", and with the idea of getting it as photorealistic as I can, the assets have been created as close to their actual sizes as possible so that everything works with each other when brought together.

Along with the texturing and shading side of things, I also want to improve the quality of the finished work, so I plan to put a lot more time, effort and thought into the lighting, rendering and post-production stages.